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For my third year at AUT University, I took motion capture for the first time. 

My aim in this assignment was to create a character for my game (Tabi) that was animated with motion capture. 

I was able to act for my own character by wearing the mocap suit. I used cortex and motion builder to clean-up the data and import into Maya to apply to my character that I modelled

I created the videos below that shows my journey throughout the creation of my 3D character with the motion capture data. 

 

Motion Capture

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